I realised I needed to finish the loop of my menu heading
into the game and then the game finishing and returning into my level and then I
could keep going indefinitely, to do this would be a problem since in my last
unit I had trouble getting my character to damage my boss and I don’t have time
to concentrate on coming up with a fix for that so I simply added in a trigger
box before the boss so instead of activating the boss I programmed it to delete
the character and transition to the main menu this simulates my loop and allows
the game to be played again and again.
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