Thursday, 25 May 2017

Introduction

Introduction

This unit is all focus around HCI (human Computer Interface) this will cover things like Game HUDs and Menu Systems as well as creating a looped system in which your game can be finished and restarted. Our task is to create all these and have those functioning inside the level we have been working on all year to try and get our game increasingly finalized.


Once I found out the task we had to do I went online to research some designs I’d like to use and also from games id like before I start my planning process 

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